Overview

Stalkers are the most common hostile predators on the planet, resembling sleek quadrupedal hunters with razor-sharp claws and fangs. These pack hunters are the primary threat to new players, especially during nighttime when their numbers triple and aggression increases dramatically. Stalkers use coordinated pack tactics, with some members distracting while others flank and attack from behind. They are attracted to light sources and player bases, making nighttime defense crucial for survival. While individually manageable, a pack of 4-6 stalkers can quickly overwhelm unprepared players. Their fangs are valuable crafting materials for weapons and tools.

Stats

Health: 80

Damage: 20

Behavior

Actively hunts players. More aggressive and numerous at night. Uses pack tactics.

Location

  • All biomes - Universal threat across the planet
  • Nighttime spawns - 3x more common after dark
  • Near player bases - Attracted to lights and activity
  • Forest areas - Use trees for ambush tactics
  • Spawn in packs of 2-6 individuals
  • Respawn continuously at night - Endless threat

Drops

  • Stalker Fang (100% drop rate, 2-3 units) - Used for weapon crafting
  • Hide (80% drop rate, 1-2 units) - Basic armor material
  • Biomass (70% drop rate, 2-4 units) - Research and fuel
  • Rare: Alpha Fang (8% drop rate) - Premium weapon component
  • Total DP value: 25-35 DP per kill
  • Respawn time: 3 minutes (night), 10 minutes (day)

Strategy

  • Build defensive walls around your base immediately
  • Install turrets for automated nighttime defense
  • Use lights to slow their approach - they hesitate in bright areas
  • Focus fire on one stalker at a time to reduce pack size
  • Never venture out alone at night without good gear
  • Shotgun is most effective at close range
  • Kite backwards while shooting to avoid being surrounded
  • Build elevated platforms - they cannot climb

Related Creatures

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