Grazer
Passive Creature
Overview
Grazers are the most common passive creatures on the planet, resembling large herbivorous mammals with bioluminescent markings along their spines. These gentle giants travel in herds of 3-8 individuals, peacefully feeding on the alien flora that covers the plains and grasslands. They pose absolutely no threat to players and will immediately flee when approached or attacked. Grazers are an excellent source of early-game resources, providing alien biomass for research, hide for crafting, and meat for sustenance. Their predictable behavior and lack of aggression make them ideal targets for new players learning the hunting mechanics.
Stats
Health: 50
0Behavior
Wanders peacefully, grazing on alien vegetation. Will flee if attacked.
Location
- Plains biome - Most common, found in large herds
- Grasslands - Frequent sightings near water sources
- Forest edges - Small groups grazing on vegetation
- Spawn during day and night - Always present
- Avoid rocky or mountainous terrain
- Often found near player starting areas
Drops
- Alien Biomass (100% drop rate, 2-4 units) - Essential for research and DP generation
- Hide (80% drop rate, 1-2 units) - Used for crafting armor and storage items
- Meat (60% drop rate, 1-3 units) - Consumable food item, restores health
- Rare: Pristine Hide (5% drop rate) - High-quality crafting material
- Total DP value when researched: 15-25 DP per kill
- Respawn time: 5 minutes after death
Strategy
- Use any weapon - even basic tools can kill them quickly
- Approach slowly to get close before they flee
- Target isolated individuals away from the herd
- One shot with basic pistol or two melee hits is sufficient
- Hunt in early game for easy biomass and food
- Build a small hunting outpost near grazer spawn areas
- No armor needed - they cannot fight back
- Excellent for testing new weapons safely